GRAPPLING MMA RULES

         

WEIGHT CONTROL

Weight control takes place only on the day of the competition near the venue. Athletes during weight control must wear  rashguard or  T-shirt and No-Gi competition shorts and can check their weight on the scale as often as they wish. No weight tolerance should be allowed. The athlete who showed  excessive weight at the control will have time until the scheduled time for weigh in expires, after which if he does not fall into the category, he will be disqualified.

All athletes must present an official document certifying their age and personal identity. Any athlete who tries to compete in a class below his age is automatically disqualified from the competition.

All athletes participate in competitions voluntarily and under their responsibility.

AGE CLASSESAge: from 18 years upwards. There is no age limit as long as they have a valid medical certificate and the proof of the sportsman qualification. From the fourteen years to the eighteen by agreement with the teams and organizers. Parental permission for minors is mandatory. Minors can compete in adult classes. WEIGHT CATEGORIESMEN: 60,000, -65,000 kg, -71,000 kg, -78,000 kg, 856,000 kg, -95,000, + 95 . WOMEN: -50,000 kg, -55,000 kg , -61,000 kg, -68,000 kg , +68,000 kg

UNIFORM

Athletes must show up at the edge of the carpet wearing shorts and / or SHORT OR LONG leggings and a shirt for long or short sleeve grappling competitions, called rashguard. The trousers must not have buttons, zips or pockets that can be dangerous during the competition. The shirt must be close to the body. The only accessory allowed is the mouthguard. The use of shoes and / or shell is prohibited. It is absolutely forbidden to put on the skin any type of ointment, more or less absorbent. The fingers, wrists and ankles can be blocked with a medical adhesive plaster (taping), but not with scotch of any  kind. Athletes must be clean and their hair and skin must not be greasy or sticky. Athletes should not be sweaty when they appear on the mat for the start of the fight.  During the fight the referee at any moment may ask the athletes to wipe themselves from sweat or to clean themselves. If an athlete shows up on the mat with an appearance that does not comply with these rules he has 2 minutes to get in order. If he fails to do so he loses the fight.

EXIT

If one or both of the athletes leave the TATAMI standing upright  the referee will have them start again in the middle standing. If one or both of the athletes leave the carpet in ground position the referee will make them start again in the center in the same position. The takedown that starts in the competition square and ends up beyond its limits is considered to be valid  for all purposes. The finalization that begins in the competition square continues even outside up to a maximum of 5 » after which the referee will restart the fight in the center and in standing position..In case of a position that gives the points to one of the fighters the same rule will apply but the fight will restart  from the same position.

NO SLAM

Technical points attributed to actions and positions In the fight on the ground the dominant positions are those that earn points, there are four positions of this kind: knee on the stomach, side mount, full mount and back mount. The non-dominant positions are those that do not earn points (eg. guard, half-guard, Greek, etc.). To get the points the dominant position must be maintained for at least 3 seconds.To stimulate the attempt to achieve submission the points for the dominant positions follow a progression system in which the dominant positions must be improved to earn points. The progression in the dominant positions that gives the points is the following: knee on the stomach> side mount> full mount> back mount.The athlete after having earned the points for a dominant position cannot earn the points for the same dominant position or for another inferior dominant position in the progression system, if he does not first reset the count of the dominant positions. The counting of the dominant position is reset when the athlete loses the dominant position and the other athlete positions himself for at least 3 seconds in any type of guard or in a neutral combat position.

SCORING

Overturning earns 2 points. The overturning must be carried out as an attack technique, it has no value if carried out from under the mount or side or in any case to recover the phase of domination. To be effective  the overturning must be stabilized for 3 «.   If after a reversal a domination position is assumed and maintained for 3 «the points will be given. If the reversal starts from the position of disadvantage (side, knee on the stomach, mount, back mount) and leads to a position of domination  the points will be given not for the reversal technique itself but for the position which was achieved as a result of this technique, in this case also if it is kept for at least three seconds. Projection (takedown): 1 to 3 points.Detachment of a foot – 1 point,  detachment and partial reposition — 2 points, complete detachment and / or technique correctly performed — 3 points.Lateral control, side guard and north / south (in all three variants) — 3 points. It is not valid if the arm of the person above is in the middle of the opponent’s legs. Knee on the stomach — 3 pointsMount, rear with closed hooks or triangle –  4 points N.B the dominant position must be changed after a maximum of 20 «otherwise the wrestler who is performing it will suffer a penalty point. Front mount: 4 points All positions must be held correctly for at least 3 seconds.  The chain of positions is added to the score only if the positions rise as a progressive value. Example: knee on stomach 3, side 3 (also in reverse order) mount 4. Total 10 points. If you return from the mount to the side, the three points are not added. If however there is an interruption of the action by the opponent and the fighter in the dominant position resumes his/her  position the points will be added up. NB: the position has value if  three quarters of the back are on the ground. A single raised shoulder will not be enough to cancel the position points. In self-falling projections, the positive outcome of the projector must be linear, otherwise no points will be awarded for knockdowns.

IMPORTANT

In case of submission: the athlete who suffers submission can signal with the clearly executed  normal tap of three shots on the tatami or on the opponent or shouting «Tap». The athlete who executes submission must then immediately let go the opponent. Otherwise the jury can meet and decide for the possible disqualification. The athlete who «taps» and then denies the surrender will be disqualified from the  fight,  also for the next elimination fights.

SPECIAL NOTES

All internal and external ankle twists are prohibited. Torsions and cervical compressions like crucifix are prohibited. It is prohibited to project directly on the head. The projection has value in itself as long as it is completed in a correct technical way. It is not necessary to take ground position to get the projection points.

 

Straight guillotine is allowed.Leg lock and / or kneebar is allowed.Heel hook is not allowed.

NB:  THE CROSSBAR ON THE LEG  IS ADMITTED BEYOND THE UMBILLICUS LINE PROVIDED THERE IS NO LOCK OF THE ANKLE AND THEN TORSION OF THE KNEE

PENALTY Slam is prohibited and leads directly to disqualification. The athlete who is undergoing finalization and intentionally drags himself outside will give a point  of advantage to his opponent. The second escape leads to disqualification.   Bringing the athlete into the guard will give the opponent a head start when the back or the body touches the ground. The fighter who avoids the fight with obvious intention will be penalized by one point  twice,  the next time he will be disqualified. The athlete who intentionally moves or drags himself out of the competition area during an actual combat action will be penalized by one point and the second time he will be disqualified. In case of blood loss or medical intervention two interruptions are allowed, at the third interruption for the same cause the injured athlete will be disqualified. The cramp can only be called once and the time will be interrupted for 1 ‘. The second time 2 points will be deducted and the third time will results in  disqualification.